Created by photographer Oliviero Toscani and art director Tibor Kalman in 1991 to show the world to the world. The message has remained the same: diversity is good.
The magazine looks at social issues by following them around the world and treating everything with the same naivety to give a glimpse of what’s going on through first-person interviews and photography. The magazine has been translated into over 15 languages including Korean, Russian and Greek.
For issues #81, #82, #83 I was asked to develope a site that would summarize the content of an exhibition done in the London Design Museum.
Survival guide +
Erik Ravelo is a Cuban born Artist and Creative Director currently working in Fabrica, the Benetton Group Communication Research Center.
He wanted to have a simple site where he could just show his content without having a fancy site.
Erik Ravelo, Creative Director of Fabrica in 2012, made a campaign where the main focus was on the unemployees.
“The UNEMPLOYEE OF THE YEAR communication campaign, set up under the aegis of the UNHATE Foundation, seeks to challenge clichés about youth non-employment and asserts a belief in the creativity of the world’s youth. Through it, the UNHATE Foundation, whose aim is to promote a culture of non-hate, will support youth to become actors of change against indifference and stigma.”
For this project Erik and I designed and developed an interactive monument where people could upload their picture and story.
Brain Tweet is a brain wave controlled video mapping shown. It had its premiere at the MLove ConFestival 2012. The show was produced by Projektil – Pot Shot Experience Design in collaboration with David Peñuela and Angelo Semeraro, main developer.
There exist different strategies for communication: Either broadcasting multiple messages making an impact through the power of the quantitiy or focusing on one single quote without losing forces by dispersion. Brain Tweet translates this metaphor into an interactive experience allowing participants either to interact with the building over twitter or a so called BCI Brain Computer Interface.
Get the full slides of the presentation here.
Vera is a multi-disciplinary project that recreates a fictional character’s material and sensorial world. Thirty-one photographs from a girl’s family were found a few years ago in a second hand shop in Brighton, these images have become the beginning of all of our narration. Vera is our muse.
I was asked to develop the structure for an ongoing project that has no limits and needed an scalable and easy to use site.
Vera is a project developed by Kirsty Minns and Erika Muller
Vera Chapter +
Foam Magazine organized an exhibition in &Foam Design space and asked Fabrica’s Product Design’s department to develop 7 objects. One of them was a dining table with a screen and a two-way mirror. On top of the table a flower and displaying on the screen is a Voronoi triangulation of what is on top of the table. As time passes, the triangulation dissapears in a radial movement.
It is an interactive table cloth that evolves over time and stablishes a communication between the real and virtual world.
+ Fabrica Features
Kirsty Minns is a London based product designer that wanted to redesign her website. Together we worked on how we could make as much accessible and visual as possible a web could be.
Uses a responsive and adaptive custom made template that adapts perfectly to any resolution.
Kirsty Minns +
Imaginart is one of the biggest modern galleries in Barcelona.
Together with Kirsty Minns we made a redesign of the website and implement an easier way for the client to update their content: simple, easy to use and update and more accessible to their potential clients.
What was interesting about this project was the way of working. Designer in London, client in Barcelona, developer in Italy.